/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H


// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.

// enum custom_keycodes {
//   QWERTY = SAFE_RANGE,
//   LOWER,
//   RAISE
// };

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [0] = LAYOUT(
        //1      2        3        4        5        6        7        8        9        10       11       12       13       14       15       16       17       18       19       20       21

KC_DEL,     KC_NUM,     KC_PSLS,    KC_PAST,    KC_PMNS,
KC_HOME,    KC_P7,      KC_P8,      KC_P9,      KC_PPLS,
KC_PGUP,    KC_P4,      KC_P5,      KC_P6,
KC_PGDN,    KC_P1,      KC_P2,      KC_P3,      KC_PENT,
MO(1),      KC_P0,                  KC_PDOT
    ),
    [1] = LAYOUT(
        //1      2        3        4        5        6        7        8        9        10       11       12       13       14       15       16       17       18       19       20       21

KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,
KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,
KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    
KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,
KC_TRNS,    KC_TRNS,                MO(2)    
    ),
    [2] = LAYOUT(
KC_TRNS,    RGB_TOG,    KC_TRNS,    KC_TRNS,    RGB_VAI,
KC_TRNS,    KC_TRNS,    RGB_SAI,    KC_TRNS,    RGB_VAD,
KC_TRNS,    RGB_HUD,    KC_TRNS,    RGB_HUI,
KC_TRNS,    KC_TRNS,    RGB_SAD,    KC_TRNS,    KC_TRNS,
KC_TRNS,    RGB_MOD,            KC_TRNS
    )
    
};
